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  • We give free tickets to students and 2017 grads from UK university games courses. Apply to course leader for discount code.
11:00 - 12:00

TUESDAY 5th: Registrations Opens – Tea and Coffees

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12:00 - 12:15

Welcome Remarks

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12:15 - 13:30

Developer Session 1: Games Design. Exploring the metaphor of pop-up books in games

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In 2014 Nyamyam released Tengami, an atmospheric adventure taking place in a Japanese pop-up book. The game earned critical acclaim for its remarkable visual style and unique gameplay of folding and sliding parts of the world to solve puzzles and progress through the game. In 2017 the team at Nyamyam are still experimenting with ways for how pop-up books can inspire video games.

Jennifer will give attendees a rare look at their currently in-development game Astrologaster and show how it uses the pop-up book concept to facilitate a very different game design to that of Tengami. She will also introduce the team’s art workflow and provide an in-depth look and demonstration of the ‘Paper Kit’, Nyamyam’s first of its kind 3D pop-up editor.

12:15 - 13:30

Education Workshop: Academies and Schools

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12:15 - 13:30

WIGJ Ambassadors – Ambassadors in Action

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14:30 - 15:30

Unconscious Bias presentation

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15:30 - 16:30

Panel 1: Women and the Future of VR

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We will be discussing the future of VR including:  - storytelling/narrative design, eSports and communities , - the bridge between 360 film and true VR gaming , - the intersection of mobile versus tethered user behaviours, and lessons from marketing for gaming that can be applied to VR.

  • Jess Hider European Community Manager for Unreal Engine - Epic Games
  • Deborah Mensah-Bonsu Content Marketing - Space Ape Games
  • Muki Kulhan Executive Digital Producer; Speaker/Mentor/Chair - Muki International
  • Rob Yescombe Freelance Writer & Narrative Director - Here Be Dragons
  • Tanya Laird CEO, Founder - Immersive Entertainment
15:30 - 16:30

Workshop 1: Organising a Games Jam

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15:30 - 16:30

Workshop 2: Ambassadors – Organising an Event

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16:30 - 17:00

Break and Coffees

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17:00 - 18:00

Workshop 3: Public Speaking

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17:00 - 18:00

Workshop 4: More on Promotion and Social Media

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18:00 - 19:30

Wrap Up and Networking Drinks

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08:30 - 09:30

WEDNESDAY 6th: Registrations Opens – Tea and Coffees

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09:30 - 10:25

Opening Keynote Address

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10:30 - 11:25

Developer Session 2: Sound Design – From Albion to Arkham

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Creative sound design across some of Britain’s largest franchises, how audio is integral to the projects and overlaps with every department.

10:30 - 11:25

Panel 2: International – European Movements

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10:30 - 11:25

Panel 3: Business, Publishing and Finance

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This panel session will look at the raising of money to make games, to fund charities and not for profit associations like Women in Games WIGJ. It will also hear about possible future funding of the games industry in the UK with a British Games Institute.

11:30 - 11:55

Break and Coffee

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11:30 - 12:55

HR Managers Forum – The Future of Work

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This year's HR Managers Forum will focus on the Future of Work and what advances in technology, working practices and the public mood mean for the games and tech sectors. Key speakers from the HR and legal world will advise delegates on their vision for what is likely to come in our lifetimes, in the short and medium term. There will be lessons that every delegate can take back to their studios or games companies.

The co chairs of this event will also spend time allowing delegates to highlight a key issue affecting their work which they are prepared to share with other HR professionals. A small cross section of issues will be debated by the group to suggest possible solutions and lessons that can be learnt.

 

12:00 - 12:55

Panel 4: Evolving Education and Student Awards

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This panel comprises of innovative thinkers and activists working within or with the educational sector at all levels from Primary through to Higher Education.

The panel will present and discuss their initiatives and visions for the future of games and tech education, give views on Apprenticeships and debate the challenges of creating environments that will attract more girls and women into the games and the tech sector.

13:00 - 13:55

Lunch, Expo Visit and Networking

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14:00 - 15:25

‘Level Up Your Communication Confidence’

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Communicating with confidence is a very useful skill. In each of these sessions, Jon will teach delegates how to:

- write and edit for a solid, memorable structure
- deliver with authenticity to engage your audience
- deal with nerves and adapt to unexpected events

14:00 - 14:55

Developer Session 3: UI Design. A Brief History of UI with You and I

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A look into the landmark moments of user interface chronology, how it evolved in video games, and where it will lead to next.

14:00 - 14:55

Mixed Reality and the future of Immersive Experiences.

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15:00 - 15:25

Break and Coffees

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15:30 - 16:00

Mobile Games Awards/ Hall of Fame awards

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16:00 - 17:00

Closing Keynote Address

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  • Brie Code CEO/Creative Director - Tru Luv Media