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  • Thanks to everyone who attended or watched online or who supported this conference in any way. See you next year!
11:00 - 12:00

TUESDAY 5th: Registrations Opens – Tea and Coffees

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12:00 - 12:15

Welcome Remarks

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12:15 - 13:25

Developer Session 1: Games Design. Exploring the metaphor of pop-up books in games

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In 2014 Nyamyam released Tengami, an atmospheric adventure taking place in a Japanese pop-up book. The game earned critical acclaim for its remarkable visual style and unique gameplay of folding and sliding parts of the world to solve puzzles and progress through the game. In 2017 the team at Nyamyam are still experimenting with ways for how pop-up books can inspire video games.

Jennifer will give attendees a rare look at their currently in-development game Astrologaster and show how it uses the pop-up book concept to facilitate a very different game design to that of Tengami. She will also introduce the team’s art workflow and provide an in-depth look and demonstration of the ‘Paper Kit’, Nyamyam’s first of its kind 3D pop-up editor.

12:15 - 13:25

WIGJ Ambassadors – Ambassadors in Action

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This opening session on Ambassador's Day will hear from both Individual and Corporate Ambassadors on the events that have been help of planned to be held in 2017. This will be an interactive session with the audience.

Anyone wanting to become a new Ambassador for Women in Games should attend and sign up at this session.

 

14:30 - 15:25

Understanding Unconscious Bias

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David Benson will give the first ever presentation to the games sector in Europe on Unconscious Bias in the Tech sector, showing some of the training at Google to overcome some of the biases that we all have.

  • David Benson Director of Global Media Strategy & Planning - Google
15:30 - 16:25

Panel 1: The Future of VR

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Chaired by Tanya Laird, the panel will be discussing the future of VR including:  - storytelling/narrative design, eSports and communities , - the bridge between 360 film and true VR gaming , - the intersection of mobile versus tethered user behaviours, and lessons from marketing for gaming that can be applied to VR.

15:30 - 16:25

Workshop 1: Organising a Games Jam

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15:30 - 16:25

Workshop 2: Ambassadors – Organising an Event

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Martine is the WIGJ Ambassador Coordinator and is available to help Ambassadors organize thier events with the funding provided by Google Women Techmakers. This workshop will allow existing and potentially new Ambassadors to discuss thier ideas and plans.

SPACE IN THIS WORKSHOP IS LIMITED AND WILL BE ALLOCATED ON A FIRST COME, FIRST SERVED BASIS.

16:30 - 16:55

Break and Coffees

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17:00 - 17:55

Workshop 3: Public Speaking

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Jon from Google will coach delegates on the tips and techniques that he and his company use to deliver successful talks and presentations.

SPACE IN THIS WORKSHOP IS LIMITED AND WILL BE ALLOCATED ON A FIRST COME, FIRST SERVED BASIS.

 

  • Jon Boyle Staffing Business Partner - Google Cloud
17:00 - 17:55

Workshop 4: Self Promotion and Social Media

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Rachel Moss will chair a discussion on how companies and individuals can improve their promotional skills.

18:00 - 19:30

Wrap Up and Networking Drinks

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08:30 - 09:30

WEDNESDAY 6th: Registrations Opens – Tea and Coffees

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09:30 - 10:25

Welcome and Opening Keynote Address

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Charlie Kennard and Marie-Claire Isaaman welcome Anita Sarkeesian who has flown over from the USA to give her first talk in the UK.

10:30 - 11:25

Developer Session 2: Sound Design – From Albion to Arkham

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Creative sound design across some of Britain’s largest franchises, how audio is integral to the projects and overlaps with every department.

SPACE IN THIS WORKSHOP IS LIMITED AND WILL BE ALLOCATED ON A FIRST COME, FIRST SERVED BASIS.

10:30 - 11:25

Panel 2: Meeting of European Women in Games groups

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David will chair the first ever meeting of women groups in existence or in the process of being formed in France, Germany, Spain, Sweden, Denmark and the UK. We will explore what initiatives are happening in different countries, sharing knowledge and experience to improve diversity on an international scale.

10:30 - 11:25

Panel 3: Publishing and Financing of Games and Associations

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Everyone is looking for funding. Depending on your business plan and knowledge, there are so many sources or no sources at all. This panel session will look at the raising of money to make games, to fund charities and not for profit associations like Women in Games WIGJ. It will also hear about possible future funding of the games industry in the UK with a British Games Institute.

11:30 - 11:55

Break and Coffee

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11:30 - 12:55
Dovetail

HR Managers Forum – The Future of Work

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This year's HR Managers Forum will focus on the Future of Work and what advances in technology, working practices and the public mood mean for the games and tech sectors. Key speakers from the HR and legal world will advise delegates on their vision for what is likely to come in our lifetimes, in the short and medium term. There will be lessons that every delegate can take back to their studios or games companies.

The co chairs of this event will also spend time allowing delegates to highlight a key issue affecting their work which they are prepared to share with other HR professionals. A small cross section of issues will be debated by the group to suggest possible solutions and lessons that can be learnt.

THIS FORUM IS FOR HR PROFESSIONALS AND THOSE WHO INCLUDE HR AS PART OF THEIR RESPONSIBILITIES.

 

12:00 - 12:55

Panel 4: Evolving Education and Student Awards

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This panel comprises of innovative thinkers and activists working within or with the educational sector at all levels from Primary through to Higher Education.

The panel will present and discuss their initiatives and visions for the future of games and tech education, give views on Apprenticeships and debate the challenges of creating environments that will attract more girls and women into the games and the tech sector.

  • Mik Nelson Director of Digital Media - East London Arts and Music
  • Alison Cressey Governor, Advisor - Falmouth University
  • Mike Spence Course Leader for Games Animation - South Thames College
  • Adam Procter Programme Leader for BA (Hons) Games Design - Winchester School of Art, University of Southampton.
  • Shahneila Saeed Head of Education, Director Digital School House - Ukie
  • Dr Maria Stukoff Director, Makers Space - Salford University (HE, Research and Community Engagement)
  • Marie-Claire Isaaman CEO - Women in Games WIGJ
13:00 - 13:55

Lunch, Expo Visit and Networking

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13:30 - 14:25

Introduction to Centre for Digital Entertainment and IGGI [Sponsored Session]

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First 30mins:  Intro to CDE and the EngD by Mike Board BU CDE Research Project Manager; followed by a CDE Research Engineer presenting on their CDE experience and research

Second 30mins: Intro to IGGI and the PhD by Joanne Maltby IGGI Manager University of York; followed by an IGGI PGR presenting on their IGGI experience and research.

  • Michael Board Research Project Manager - Centre for Digital Entertainment
14:00 - 14:55

Developer Session 3: UI Design. A Brief History of UI with You and I

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A look into the landmark moments of user interface chronology, how it evolved in video games, and where it will lead to next.

14:00 - 14:55

Mixed Reality and the future of Immersive Experiences.

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14:30 - 15:25

‘Level Up Your Communication Confidence’

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Communicating with confidence is a very useful skill. In each of these sessions, Jon will teach delegates how to:

- write and edit for a solid, memorable structure
- deliver with authenticity to engage your audience
- deal with nerves and adapt to unexpected events

This session is out of synch with the other tracks as Jon could not guarantee arrival by 2.00 pm.

First come, first served as the numbers in this workshop will be limited.

 

15:00 - 15:25

Break and Coffees

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15:30 - 16:00

Corporate Ambassadors/ Mobile Games Awards/ Hall of Fame awards

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In this session WIGJ will announce its new Corporate Ambassadors.

We will hold our inaugural Mobile Games Awards in inconjunction with the IMGA International Mobile Games Awards.

We will also induct new members into the European Women in Games Hall of Fame.

16:00 - 16:55

Closing Keynote Address

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Brie Code has flown over from Germany and will close the conference.

  • Brie Code CEO/Creative Director - Tru Luv Media